From the outside in

Monday, May 7, 2012

Augmented Reality: Disney Touche’ haptics

via Beyond The Beyond by Bruce Sterling on 5/5/12

*Hey, wow, haptics.

*Despite the fact that this is Disney Research, no cartoon gloves are required.

*Also note the interesting design-fiction use-cases at the end of the video, such as squeezing a doorknob to lock a door. Mix that up with some of that Oblong Industries “Minority Report” gesture recognition, and we’re looking at a strange immersive future environment.

via @genebecker

Published on May 2, 2012 by DisneyResearchHub

“Touché proposes a novel Swept Frequency Capacitive Sensing technique that can not only detect a touch event, but also recognize complex configurations of the human hands and body. Such contextual information significantly enhances touch interaction in a broad range of applications, from conventional touchscreens to unique contexts and materials. For example, in our explorations we add touch and gesture sensitivity to the human body and liquids. We demonstrate the rich capabilities of Touché with five example setups from different application domains and conduct experimental studies that show gesture classification accuracies of 99% are achievable with our technology.”

*More:

http://www.newscientist.com/blogs/onepercent/2012/05/touche-brings-touch-controls-t.html

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